Projects

Built for class. Built because I wanted to.

Personal builds, club projects, and coursework — each with a different engineering challenge.

A

Personal Projects

Things I chose to build.

Reference Altoids amplifier in a mint tin connected to headphones
PERSONAL · AUDIO CLUB
01

Altoids Headphone Amp

A club-guided stereo headphone amplifier build, combining a TL082 op-amp, dual 9 V batteries, and a compact Altoids-tin enclosure.

Analog audioTL082Soldering
Completed GTDT desktop amplifier board shown in Gary Tuttle’s guide
PERSONAL · AUDIO CLUB
02

GTDT Desktop Amp

A club-guided stereo speaker amplifier build with TL082 gain stages, complementary transistor outputs, and a regulated power section.

Analog audioClass BPCB assembly
Completed TPA3122 Class-D amplifier board from the club guide
PERSONAL · AUDIO CLUB
03

Class-D Audio Amp

A club-guided TPA3122 amplifier build covering switching amplification, output filters, power conditioning, and jumper-based controls.

Class DTPA3122Output filters
B

Coursework Projects

Engineering under constraints.

Recorded CyBot target at 121 degrees, illustrated from scan telemetry COURSEWORK
01

Underwater Mine Seeker

A CyBot naval mine-search simulation combining manual and autonomous control, sensor scanning, and obstacle-response behavior on a TI TM4C123GH6PM.

CSensorsEmbeddedServo Control
Illustration of a 32 by 32 RGB maze with red walls and a green avatarCPRE 1860 · SPRING 2025
02

RGB Matrix Maze

A DualShock 4-controlled maze on a 32×32 RGB panel in a custom 3D-printed housing. My work included the laptop-side C parser and contributions to the game code.

DualShock 4C / C++SerialRGB Matrix